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KodeKatt
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Post subject: Game crashing Posted: Wed Sep 15, 2010 2:44 pm |
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Joined: Wed Sep 15, 2010 2:20 pm Posts: 3
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Game prefrences: Windowed mode Error#1: No Sound Detected on Opening Error#2: Game entirely crashes when tabbing to another application (While within a current game). System Specs: Operating System: Windows Server 2003 Enterprise x64 Edition (5.2, Build 3790) Language: English Processor: Intal Core i7 CPU 960 @ 3.20GHz (8 CPUs) Memory: 6134MB RAM Page file: 25729MB available DirectX Version: DirectX 9.0c (4.09.0000.0904) Display Adapter #1: NVIDIA GeForce GTX 465 (Driver version: 6.14.0012.5896) Display Adapter #2: NVIDIA GeForce 9800 GT (Driver version: 6.14.0012.5896) Sound Card #1: Realtek HD Audio output (Driver version: 5.10.0000.5657) Sound Card #2: Rocketfish 5.1 (Driver version: 5.12.0001.0522) All data as provided by DirectX Diagnostics; Sound Card and Video Card #1 are primary. Other details: 3x 1280 x 1024 monitors Norwegian keyboard (possibly the problem?) Code: heLog::heLog() - log file opened. loadGameOptions() - loading game options... loadGameOptions() - loading skin colors... loadSkinColors() - [heuntold-skins/heut-default/colors.txt] done. Engine version : heut.engine-2.01.049.steam [Sep 1 2010.21:40:23] Detecting keyboard: [00000414] Module::heEngine - Starting... loadGameOptions() - loading game options... loadGameOptions() - loading skin colors... loadSkinColors() - [heuntold-skins/heut-default/colors.txt] done. setGameMod() - [hemod-untold.mod] setGameMod() - loading level list - 10 levels -[level-0-learning] -[level-1-tutorial] -[level-2] -[level-3] -[level-4] -[level-5] -[level-6] -[level-7] -[level-8] -[level-9] setGameMod() - done. Module::heEngine - Loading languages... Module::heEngine - Finished loading languages. loadSkinColors() - [heuntold-skins/heut-default/colors.txt] Module::heEngine - Starting renderer... Module::render_Init()... Enumerating display modes... Found suitable display resolution : 1280x768 moduleRender::render_Init() - DX display is : 1280x1024 Module::render_SetState()... Module::render_SetState() - check caps moduleRender::CreateDevice() max. texture size is : 8192x8192 heFont::heFont() - created font handler heFont::heFont() - created font handler heFont::heFont() - created font handler heFont::heFont() - created font handler moduleRender::CreateDevice() - fonts initialized heBitmapFont::LoadFromFile(heuntold-languages/heut-font-english.bmp) Ok. heBitmapFont::LoadFromFile::Loaded at : (256,256) heImage::LoadFromFile(heuntold-graphics\mainmenu-background-1440-1024.png) Ok. heImage::LoadFromFile::Loaded at : (2048,1024) heImage::LoadFromFile(heuntold-graphics\mainmenu-background-1440-1024.png) Ok. heImage::LoadFromFile::Loaded at : (2048,1024) heImage::LoadFromFile(heuntold-graphics\intro-background-1440-1024.png) Ok. heImage::LoadFromFile::Loaded at : (2048,1024) heGameWindow::create() - text area : 190 x 39 heImage::LoadFromFile(heuntold-graphics\mainmenu-window.png) Ok. heImage::LoadFromFile::Loaded at : (512,512) heImage::LoadFromFile(heuntold-graphics\mainmenu-animbar.png) Ok. heImage::LoadFromFile::Loaded at : (1024,16) heImage::LoadFromFile(heuntold-graphics\mainmenu-anim-worldmap.png) Ok. heImage::LoadFromFile::Loaded at : (2048,1024) heImage::LoadFromFile(heuntold-graphics\mainmenu-return.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-graphics\mainmenu-volumebar.png) Ok. heImage::LoadFromFile::Loaded at : (512,32) heImage::LoadFromFile(heuntold-graphics\mainmenu-volumebar-slider.png) Ok. heImage::LoadFromFile::Loaded at : (8,8) heImage::LoadFromFile(heuntold-graphics\mainmenu-check-true.png) Ok. heImage::LoadFromFile::Loaded at : (32,32) heImage::LoadFromFile(heuntold-graphics\mainmenu-check-false.png) Ok. heImage::LoadFromFile::Loaded at : (32,32) heImage::LoadFromFile(heuntold-graphics\mainmenu-window-cursorbackground.png) Ok. heImage::LoadFromFile::Loaded at : (512,32) heImage::LoadFromFile(heuntold-graphics\mainmenu-window-cursorbackground.png) Ok. heImage::LoadFromFile::Loaded at : (512,32) heImage::LoadFromFile(heuntold-graphics\mainmenu-window-cursorbackground.png) Ok. heImage::LoadFromFile::Loaded at : (512,32) heImage::LoadFromFile(heuntold-graphics\mainmenu-window-cursorbackground.png) Ok. heImage::LoadFromFile::Loaded at : (512,32) heImage::LoadFromFile(heuntold-graphics\mainmenu-window-cursorbackground.png) Ok. heImage::LoadFromFile::Loaded at : (512,32) heImage::LoadFromFile(heuntold-graphics\mainmenu-window-cursorbackground.png) Ok. heImage::LoadFromFile::Loaded at : (512,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-mousecursor.png) Ok. heImage::LoadFromFile::Loaded at : (32,32) Creating directXAudio directXAudio_Initialize() - Failed to create : DirectAudio loader object. (code: -2147221164) directXAudio_Initialize() - Running game in safe mode (NO SOUND). directXAudio_Initialize() - Error info: Class not registered
initGameEngine() - loading command aliases Added alias: [dir] -> [ls] Added alias: [view] -> [cat] Added alias: [cls] -> [clear] Added alias: [del] -> [delete] initGameEngine() - gDeltaXBackground=-208, gDeltaYBackground=-128 updateGameEngine() - finished first intro sequence bshAudioPlaylist::loadPlayList() - Loading playlist [heuntold-music/hc-playlist-intro.txt] bshAudioPlaylist::loadPlayList() - (1/1) track-intro.mp3 bshAudioPlaylist::loadPlayList() - DONE! bshAudioPlaylist::loadPlayList() - Loading playlist [heuntold-music/hc-playlist-menu.txt] bshAudioPlaylist::loadPlayList() - (1/1) hemusic-djvelocity-conceptual-design.mp3 bshAudioPlaylist::loadPlayList() - DONE! init new game... heGameWindow::create() - text area : 190 x 9 heGameWindow::create() - text area : 190 x 23 heGameWindow::create() - text area : 190 x 33 heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-worldmap.png) Ok. heImage::LoadFromFile::Loaded at : (1024,512) heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-levelintro.png) Ok. heImage::LoadFromFile::Loaded at : (1024,512) heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-levelcompleted.png) Ok. heImage::LoadFromFile::Loaded at : (1024,512) heImage::LoadFromFile(heuntold-skins/heut-default/skin-mousecursor.png) Ok. heImage::LoadFromFile::Loaded at : (32,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-scroll.png) Ok. heImage::LoadFromFile::Loaded at : (16,64) Loading bg image.... heuntold-skins/heut-default/skin-window-console.png heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-console.png) Ok. heImage::LoadFromFile::Loaded at : (1024,512) heGameWindow::create() - loaded background image : heuntold-skins/heut-default/skin-window-console.png heGameWindow::create() - text area : 190 x 24 Loading bg image.... heuntold-skins/heut-default/skin-window-messages.png heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-messages.png) Ok. heImage::LoadFromFile::Loaded at : (512,512) heGameWindow::create() - loaded background image : heuntold-skins/heut-default/skin-window-messages.png heGameWindow::create() - text area : 190 x 24 heGameWindow::create() - text area : 190 x 23 Loading bg image.... heuntold-skins/heut-default/skin-window-systempanel.png heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-systempanel.png) Ok. heImage::LoadFromFile::Loaded at : (512,512) heGameWindow::create() - loaded background image : heuntold-skins/heut-default/skin-window-systempanel.png heGameWindow::create() - text area : 190 x 24 Loading bg image.... heuntold-skins/heut-default/skin-window-quickhelp.png heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-quickhelp.png) Ok. heImage::LoadFromFile::Loaded at : (1024,512) heGameWindow::create() - loaded background image : heuntold-skins/heut-default/skin-window-quickhelp.png heGameWindow::create() - text area : 190 x 24 Loading bg image.... heuntold-skins/heut-default/skin-window-levelobjectives.png heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-levelobjectives.png) Ok. heImage::LoadFromFile::Loaded at : (1024,512) heGameWindow::create() - loaded background image : heuntold-skins/heut-default/skin-window-levelobjectives.png heGameWindow::create() - text area : 190 x 24 heImage::LoadFromFile(heuntold-skins/heut-default/skin-levelobjective-completed.png) Ok. heImage::LoadFromFile::Loaded at : (1024,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-levelobjective-uncompleted.png) Ok. heImage::LoadFromFile::Loaded at : (1024,64) Loading bg image.... heuntold-skins/heut-default/skin-window-leveloverview.png heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-leveloverview.png) Ok. heImage::LoadFromFile::Loaded at : (1024,512) heGameWindow::create() - loaded background image : heuntold-skins/heut-default/skin-window-leveloverview.png heGameWindow::create() - text area : 190 x 24 Loading bg image.... heuntold-skins/heut-default/skin-window-quitlevel.png heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-quitlevel.png) Ok. heImage::LoadFromFile::Loaded at : (512,256) heGameWindow::create() - loaded background image : heuntold-skins/heut-default/skin-window-quitlevel.png heGameWindow::create() - text area : 190 x 9 Loading bg image.... heuntold-skins/heut-default/skin-window-nextlevel.png heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-nextlevel.png) Ok. heImage::LoadFromFile::Loaded at : (512,256) heGameWindow::create() - loaded background image : heuntold-skins/heut-default/skin-window-nextlevel.png heGameWindow::create() - text area : 190 x 9 Loading bg image.... heuntold-skins/heut-default/skin-window-paused.png heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-paused.png) Ok. heImage::LoadFromFile::Loaded at : (512,256) heGameWindow::create() - loaded background image : heuntold-skins/heut-default/skin-window-paused.png heGameWindow::create() - text area : 190 x 9 heImage::LoadFromFile(heuntold-skins/heut-default/skin-cursorbackground.png) Ok. heImage::LoadFromFile::Loaded at : (512,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-cursorbackground.png) Ok. heImage::LoadFromFile::Loaded at : (512,32) heImage::LoadFromFile(hemod-untold/level-0-learning/introimage.bmp) Ok. heImage::LoadFromFile::Loaded at : (256,256) Module::heGameLevel::loadFromFile() - start loading level Module::heGameLevel::loadFromFile() - loading targetmap heImage::LoadFromFile(hemod-untold/level-0-learning/targetmap.bmp) Ok. heImage::LoadFromFile::Loaded at : (1024,512) Module::heGameLevel::loadFromFile() - loading level info (hemod-untold/level-0-learning/levelinfo) Module::heGameLevel::loadFromFile() - loading hosts: 5 host(s) Module::heHost::loadFromFile() - loading : [desk-11.corporate.com] Module::heHost::loadFromFile() - loading host info(hemod-untold/level-0-learning/desk-11.corporate.com/info) Module::heHost::loadFromFile() - encryption key : 0 bits Module::heHost::loadFromFile() - loading services [80 http rn04] Module::heHost::loadFromFile() - service:[80][http][1] Module::heHost::loadFromFile() - loading file list Module::heHost::loadFromFile() - loading file rules rule : [80] [access.log] Module::heHost::loadFromFile() - loading : [desk-25.corporate.com] Module::heHost::loadFromFile() - loading host info(hemod-untold/level-0-learning/desk-25.corporate.com/info) Module::heHost::loadFromFile() - encryption key : 128 bits Module::heHost::loadFromFile() - loading services [25 file_transfer rn04] Module::heHost::loadFromFile() - service:[25][file_transfer][1] Module::heHost::loadFromFile() - loading file list Module::heHost::loadFromFile() - loading file rules rule : [25] [instructions.txt] Module::heHost::loadFromFile() - loading : [main.corporate.com] Module::heHost::loadFromFile() - loading host info(hemod-untold/level-0-learning/main.corporate.com/info) Module::heHost::loadFromFile() - encryption key : 256 bits Module::heHost::loadFromFile() - loading services [99 remote_control rn08] Module::heHost::loadFromFile() - service:[99][remote_control][1] [49 file_manager XECnbdliwrhnbkzhhdliw] Module::heHost::loadFromFile() - service:[49][file_manager][1] Module::heHost::loadFromFile() - loading file list Module::heHost::loadFromFile() - loading file rules rule : [99] [password.dat] rule : [49] [instructions2.txt] rule : [49] [secure_control_149.exploit] rule : [49] [xvirus.bin] Module::heHost::loadFromFile() - loading : [secure.corp.net] Module::heHost::loadFromFile() - loading host info(hemod-untold/level-0-learning/secure.corp.net/info) Module::heHost::loadFromFile() - encryption key : 256 bits Module::heHost::loadFromFile() - loading services [149 secure_control rn64] Module::heHost::loadFromFile() - service:[149][secure_control][1] Module::heHost::loadFromFile() - loading file list Module::heHost::loadFromFile() - loading file rules rule : [149] [instructions3.txt] Module::heHost::loadFromFile() - loading : [secret.exosyphen.com] Module::heHost::loadFromFile() - loading host info(hemod-untold/level-0-learning/secret.exosyphen.com/info) Module::heHost::loadFromFile() - encryption key : 512 bits Module::heHost::loadFromFile() - loading services [8080 http rn16] Module::heHost::loadFromFile() - service:[8080][http][1] Module::heHost::loadFromFile() - loading file list Module::heHost::loadFromFile() - loading file rules Module::heGameLevel::loadFromFile() - loading messages: 6 message(s) Module::heGameLevel::loadFromFile() - loaded : [hemod-untold/level-0-learning/data_messages/message_0_1.txt] Module::heGameLevel::loadFromFile() - loaded : [hemod-untold/level-0-learning/data_messages/message_1_1.txt] Module::heGameLevel::loadFromFile() - loaded : [hemod-untold/level-0-learning/data_messages/message_2_1.txt] Module::heGameLevel::loadFromFile() - loaded : [hemod-untold/level-0-learning/data_messages/message_3_1.txt] Module::heGameLevel::loadFromFile() - loaded : [hemod-untold/level-0-learning/data_messages/message_5_1.txt] Module::heGameLevel::loadFromFile() - loaded : [hemod-untold/level-0-learning/data_messages/message_6_1.txt] Module::heHost::loadFromFile() - loading level objectives level objective : [-] [desk-11.corporate.com] [3] - [Hack into [desk-11.corporate.com]] - [-] level objective : [-] [main.corporate.com] [3] - [Hack into the main corporate server] - [-] level objective : [xvirus.bin] [secure.corp.net] [4] - [Upload a virus to the secure corporate server] - [(Tip: You can find the virus on: main.corporate.com. It's called: xvirus.bin)] level objective : [60] [-] [6] - [Reduce your global trace level below 60%] - [(Tip: use the <killtrace> and <deletelogs> commands. Type HELP for more info.)] level objective : [2000] [-] [2] - [Obtain $2000 in your account] - [(Tip: You can transfer this money from: main.corporate.com)] Module::heGameLevel::loadFromFile() - finished loading level heImage::LoadFromFile(heuntold-skins/heut-default/skin-worldmap-slider.png) Ok. heImage::LoadFromFile::Loaded at : (32,512) Loading bg image.... heuntold-skins/heut-default/skin-tooltip.png heImage::LoadFromFile(heuntold-skins/heut-default/skin-tooltip.png) Ok. heImage::LoadFromFile::Loaded at : (512,128) heGameWindow::create() - loaded background image : heuntold-skins/heut-default/skin-tooltip.png heGameWindow::create() - text area : 190 x 5 heImage::LoadFromFile(heuntold-skins/heut-default/skin-tooltip-host.png) Ok. heImage::LoadFromFile::Loaded at : (512,128) heImage::LoadFromFile(heuntold-skins/heut-default/skin-tooltip-host.png) Ok. heImage::LoadFromFile::Loaded at : (512,128) heImage::LoadFromFile(heuntold-skins/heut-default/skin-messages-highlightbar.png) Ok. heImage::LoadFromFile::Loaded at : (512,16) heImage::LoadFromFile(heuntold-skins/heut-default/skin-window-messages-highlight.png) Ok. heImage::LoadFromFile::Loaded at : (512,128) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-cpu1.png) Ok. heImage::LoadFromFile::Loaded at : (64,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-cpu1.png) Ok. heImage::LoadFromFile::Loaded at : (64,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-mem1.png) Ok. heImage::LoadFromFile::Loaded at : (32,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-mem1.png) Ok. heImage::LoadFromFile::Loaded at : (32,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-modem1.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-firewall1.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-nnadapter.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-cpu2.png) Ok. heImage::LoadFromFile::Loaded at : (64,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-cpu2.png) Ok. heImage::LoadFromFile::Loaded at : (64,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-mem2.png) Ok. heImage::LoadFromFile::Loaded at : (32,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-mem2.png) Ok. heImage::LoadFromFile::Loaded at : (32,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-modem2.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-firewall2.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-nnadapter.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-cpu3.png) Ok. heImage::LoadFromFile::Loaded at : (64,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-cpu3.png) Ok. heImage::LoadFromFile::Loaded at : (64,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-mem3.png) Ok. heImage::LoadFromFile::Loaded at : (32,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-mem3.png) Ok. heImage::LoadFromFile::Loaded at : (32,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-modem3.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-firewall3.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-nnadapter.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-cpu4.png) Ok. heImage::LoadFromFile::Loaded at : (64,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-cpu4.png) Ok. heImage::LoadFromFile::Loaded at : (64,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-mem4.png) Ok. heImage::LoadFromFile::Loaded at : (32,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-mem4.png) Ok. heImage::LoadFromFile::Loaded at : (32,64) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-modem4.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-firewall4.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) heImage::LoadFromFile(heuntold-skins/heut-default/skin-icon-nnadapter.png) Ok. heImage::LoadFromFile::Loaded at : (128,32) bshAudioPlaylist::loadPlayList() - Loading playlist [heuntold-music/hc-playlist-game.txt] bshAudioPlaylist::loadPlayList() - (1/8) DJ-Velocity-Sakura.mp3 bshAudioPlaylist::loadPlayList() - (2/8) DJ-Velocity-Symbiotica.mp3 bshAudioPlaylist::loadPlayList() - (3/8) DJ-Velocity-Exposure.mp3 bshAudioPlaylist::loadPlayList() - (4/8) DJ-Velocity-Manhattan.mp3 bshAudioPlaylist::loadPlayList() - (5/8) hemusic-djvelocity-conceptual-design.mp3 bshAudioPlaylist::loadPlayList() - (6/8) hemusic2-djvelocity-hardwire.mp3 bshAudioPlaylist::loadPlayList() - (7/8) hemusic2-djvelocity-intuition.mp3 bshAudioPlaylist::loadPlayList() - (8/8) hemusic-djvelocity-plasma.mp3 bshAudioPlaylist::loadPlayList() - DONE! WndProc() - app minimized Code: The program '[7384] Hacker Evolution Untold.exe: Native' has exited with code 128 (0x80). It's possible it's just a simple error of something Server 2003 x64 is missing that Windows XP x64 normally comes with, since they're the same kernel and basic OS. I just figure that's a possibility since I've not seen anyone else with this issue. Otherwise my next guess is that it's related to my primary sound card.
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robert
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Post subject: Re: Game crashing Posted: Thu Sep 16, 2010 4:57 pm |
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Joined: Thu Apr 24, 2008 3:58 pm Posts: 2696 Location: Cluj Napoca, Romania
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The game is incompatible with Windows Server 2003. Do you have any other Windows OS?
_________________ Robert
Software developer and Forum admin exosyphen studios.
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KodeKatt
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Post subject: Re: Game crashing Posted: Sat Sep 18, 2010 9:15 am |
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Joined: Wed Sep 15, 2010 2:20 pm Posts: 3
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Windows 7 x64 (Used as Virtual Machine) Windows XP x64 *Windows Vista Business x64 *Windows Server 2008 x64
*=Available; incompatible with system hardware
I'll see how it goes running it through a VM
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robert
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Post subject: Re: Game crashing Posted: Sat Sep 18, 2010 6:24 pm |
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Joined: Thu Apr 24, 2008 3:58 pm Posts: 2696 Location: Cluj Napoca, Romania
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It should run fine on XP, or 7 2003 server lacks a proper DirectX implementation, which the game requires.
_________________ Robert
Software developer and Forum admin exosyphen studios.
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KodeKatt
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Post subject: Re: Game crashing Posted: Sun Sep 19, 2010 6:36 am |
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Joined: Wed Sep 15, 2010 2:20 pm Posts: 3
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robert wrote: 2003 server lacks a proper DirectX implementation Any details you can give me on that? I'll see what I can hack up with implementing the XP x64 DX into this OS to see if I can create a fix for myself. As far as using Virtual Machine with Win7 x64, didn't work, but likely due to not having DX9 installed on it. But the game runs perfect in full screen and windowed, it only crashes when tabbing out. I know that DX is a bit crappy on Server 2003, but it's had no issues with any DX based games/apps, and I understand you said it doesn't run on Server 2003, but here's a bit more debugging info from MSVS05. Code: 'Hacker Evolution Untold.exe': Loaded 'C:\GAMES\Steam\steamapps\common\hacker evolution untold\Hacker Evolution Untold.exe', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\ntdll.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\kernel32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\user32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\gdi32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\advapi32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\rpcrt4.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\secur32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\ole32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\msvcrt.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\d3d9.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\d3d8thk.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\version.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\winmm.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\wininet.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\shlwapi.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\normaliz.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\urlmon.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\oleaut32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\iertutil.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\imm32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\lpk.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\usp10.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\WinSxS\wow64_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.3790.3959_x-ww_5FA17F4E\comctl32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\GAMES\Steam\GameOverlayRenderer.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\psapi.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\rsaenh.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\uxtheme.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\Program Files\NVIDIA Corporation\nView\nView.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_5.82.3790.3959_x-ww_78FCF8D0\comctl32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\shell32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\ntmarta.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\SysWOW64\wldap32.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\samlib.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\apphelp.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\msctfime.ime', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\Program Files (x86)\KatMouse\KatMouseS.dll', Binary was not built with debug information. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\nvwddi.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\clbcatq.dll', No symbols loaded. 'Hacker Evolution Untold.exe': Loaded 'C:\WINDOWS\system32\comres.dll', No symbols loaded. The thread 'Win32 Thread' (0xe1c) has exited with code 0 (0x0). The thread 'Win32 Thread' (0x1b60) has exited with code 128 (0x80). The thread 'Win32 Thread' (0x5d0) has exited with code 128 (0x80). The thread 'Win32 Thread' (0x1b28) has exited with code 128 (0x80). The thread 'Win32 Thread' (0x3c0) has exited with code 128 (0x80). The thread 'Win32 Thread' (0x15f4) has exited with code 128 (0x80). The thread 'Win32 Thread' (0x1918) has exited with code 128 (0x80). The thread 'Win32 Thread' (0x19a4) has exited with code 128 (0x80). The program '[5760] Hacker Evolution Untold.exe: Native' has exited with code 128 (0x80). At least it still plays just fine without tabbing out.
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robert
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Post subject: Re: Game crashing Posted: Sun Sep 19, 2010 11:42 am |
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Joined: Thu Apr 24, 2008 3:58 pm Posts: 2696 Location: Cluj Napoca, Romania
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It's the nasty DX implementation. Unfortunately I only had less than 10 cases using Server 2003, so it wasn't feasible to target it. (The license costs too much to justify developing games for it).
_________________ Robert
Software developer and Forum admin exosyphen studios.
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