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neunon
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Post subject: Re: Hacker Evolution: Untold for Mac Posted: Thu Jan 22, 2009 4:12 pm |
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Joined: Tue Dec 16, 2008 5:44 pm Posts: 9
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neohaven wrote: Okay, now I'm curious. What has the port been written in? Since it's Linux/OS X, I would guess not Obj-C/Cocoa, more like C/C++ on top of some choice API, but I might be wrong. Care to give some of that info? Correct, it's C++ using SDL for creating the window and setting the video mode, OpenGL for all the graphics, and SDL_mixer for the audio.
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neohaven
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Post subject: Re: Hacker Evolution: Untold for Mac Posted: Fri Jan 23, 2009 8:03 am |
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Joined: Tue Jan 06, 2009 6:02 am Posts: 2
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neunon wrote: neohaven wrote: Okay, now I'm curious. What has the port been written in? Since it's Linux/OS X, I would guess not Obj-C/Cocoa, more like C/C++ on top of some choice API, but I might be wrong. Care to give some of that info? Correct, it's C++ using SDL for creating the window and setting the video mode, OpenGL for all the graphics, and SDL_mixer for the audio. Hmmm. I have a few more key questions then.  [*] Are you using OpenGL through SDL, or are you actually calling OpenGL yourself? [*] If you are calling it directly, Are you using GL (Basic OpenGL), GLUT (window-environment abstraction), GLX (GL for X11) or some combination thereof? [*] What are you using on OS X to get the keypresses? Whatever you're using fucks up the canadian keyboard layout and replaces it with french Azerty, leading to rather painful playing. (My keyboard is Canadian CSA, acts like French Azerty.) [*] If you need any help beta testing for peculiar stuff inside OS X, feel free to ask. [*] I am a native french speaker, so I could help with the french localization. [*] I get a "GAME ERROR: Unable to find language localization text." in the Tips section in-game. [*] I *think* the visual map is messed up, the "desk-11.corporate.com" server appears on a black background with no square to click on. [*] The Fn+F# keyboard shortcuts can be reversed on MacBooks and such. As in, stock, F1 will increase brightness (the HW function) and Fn+F1 will act as a standard F1 key, as you state in the HELP command in-game. This can be reversed, though, and F1 will be the standard F1 key and Fn+F1 will be the brightness modifier. I will check is there is a way to programmatically check what option is set through the OS X APIs. 
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yolospat
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Post subject: Re: Hacker Evolution: Untold for Mac Posted: Sat Jan 24, 2009 12:10 am |
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Joined: Sun Sep 07, 2008 12:07 am Posts: 1
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Thank Goodness! Ever since I made the switch I have missed this game so much!
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robert
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Post subject: Re: Hacker Evolution: Untold for Mac Posted: Sat Jan 24, 2009 12:24 am |
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Joined: Thu Apr 24, 2008 3:58 pm Posts: 2696 Location: Cluj Napoca, Romania
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yolospat wrote: Thank Goodness! Ever since I made the switch I have missed this game so much!  Good to see you are happy again 
_________________ Robert
Software developer and Forum admin exosyphen studios.
Join us on FaceBook!
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Luther_IMF_Hacker
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Post subject: Re: Hacker Evolution: Untold for Mac Posted: Mon Jan 26, 2009 7:25 pm |
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Joined: Mon Jan 26, 2009 7:23 pm Posts: 2
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Hey, I downloaded the demo for mac but I can't type a point: . (this) Could it be that it's a bug or what.... BTW, do you know when the full version comes for mac, I like this game 
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robert
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Post subject: Re: Hacker Evolution: Untold for Mac Posted: Mon Jan 26, 2009 7:44 pm |
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Joined: Thu Apr 24, 2008 3:58 pm Posts: 2696 Location: Cluj Napoca, Romania
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Luther_IMF_Hacker wrote: Hey, I downloaded the demo for mac but I can't type a point: . (this) Could it be that it's a bug or what.... BTW, do you know when the full version comes for mac, I like this game  Typing a point works fine here.... The full version will be out shortly 
_________________ Robert
Software developer and Forum admin exosyphen studios.
Join us on FaceBook!
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robert
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Post subject: Re: Hacker Evolution: Untold for Mac Posted: Thu Feb 05, 2009 8:48 am |
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Joined: Thu Apr 24, 2008 3:58 pm Posts: 2696 Location: Cluj Napoca, Romania
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neunon
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Post subject: Re: Hacker Evolution: Untold for Mac Posted: Mon Feb 16, 2009 7:53 pm |
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Joined: Tue Dec 16, 2008 5:44 pm Posts: 9
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neohaven wrote: neunon wrote: neohaven wrote: Okay, now I'm curious. What has the port been written in? Since it's Linux/OS X, I would guess not Obj-C/Cocoa, more like C/C++ on top of some choice API, but I might be wrong. Care to give some of that info? Correct, it's C++ using SDL for creating the window and setting the video mode, OpenGL for all the graphics, and SDL_mixer for the audio. Hmmm. I have a few more key questions then.  [*] Are you using OpenGL through SDL, or are you actually calling OpenGL yourself? [*] If you are calling it directly, Are you using GL (Basic OpenGL), GLUT (window-environment abstraction), GLX (GL for X11) or some combination thereof? [*] What are you using on OS X to get the keypresses? Whatever you're using fucks up the canadian keyboard layout and replaces it with french Azerty, leading to rather painful playing. (My keyboard is Canadian CSA, acts like French Azerty.) [*] If you need any help beta testing for peculiar stuff inside OS X, feel free to ask. [*] I am a native french speaker, so I could help with the french localization. [*] I get a "GAME ERROR: Unable to find language localization text." in the Tips section in-game. [*] I *think* the visual map is messed up, the "desk-11.corporate.com" server appears on a black background with no square to click on. [*] The Fn+F# keyboard shortcuts can be reversed on MacBooks and such. As in, stock, F1 will increase brightness (the HW function) and Fn+F1 will act as a standard F1 key, as you state in the HELP command in-game. This can be reversed, though, and F1 will be the standard F1 key and Fn+F1 will be the brightness modifier. I will check is there is a way to programmatically check what option is set through the OS X APIs.  Just plain old OpenGL. No fancy stuff. Key presses are captured via SDL's input system.
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robert
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Post subject: Re: Hacker Evolution: Untold for Mac Posted: Sat Feb 21, 2009 3:35 pm |
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Joined: Thu Apr 24, 2008 3:58 pm Posts: 2696 Location: Cluj Napoca, Romania
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Hello everyone, Yes another update for the demo, with a few more bugs fixed and some changes. You can download it from here: HackerEvolutionUntold-Demo.dmgThe port will be officially released shortly (sometime this weekend). Enjoy the game, and let me know if you have any questions.
_________________ Robert
Software developer and Forum admin exosyphen studios.
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robert
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Post subject: Re: Hacker Evolution: Untold for Mac Posted: Sun Feb 22, 2009 9:51 pm |
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Joined: Thu Apr 24, 2008 3:58 pm Posts: 2696 Location: Cluj Napoca, Romania
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