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 Post subject: Re: Hacker Evolution: Untold for Mac
PostPosted: Thu Jan 22, 2009 4:12 pm 
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neohaven wrote:
Okay, now I'm curious. What has the port been written in? Since it's Linux/OS X, I would guess not Obj-C/Cocoa, more like C/C++ on top of some choice API, but I might be wrong. Care to give some of that info?

Correct, it's C++ using SDL for creating the window and setting the video mode, OpenGL for all the graphics, and SDL_mixer for the audio.


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 Post subject: Re: Hacker Evolution: Untold for Mac
PostPosted: Fri Jan 23, 2009 8:03 am 
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neunon wrote:
neohaven wrote:
Okay, now I'm curious. What has the port been written in? Since it's Linux/OS X, I would guess not Obj-C/Cocoa, more like C/C++ on top of some choice API, but I might be wrong. Care to give some of that info?

Correct, it's C++ using SDL for creating the window and setting the video mode, OpenGL for all the graphics, and SDL_mixer for the audio.

Hmmm. I have a few more key questions then. :)

[*] Are you using OpenGL through SDL, or are you actually calling OpenGL yourself?
[*] If you are calling it directly, Are you using GL (Basic OpenGL), GLUT (window-environment abstraction), GLX (GL for X11) or some combination thereof?
[*] What are you using on OS X to get the keypresses? Whatever you're using fucks up the canadian keyboard layout and replaces it with french Azerty, leading to rather painful playing. (My keyboard is Canadian CSA, acts like French Azerty.)
[*] If you need any help beta testing for peculiar stuff inside OS X, feel free to ask.
[*] I am a native french speaker, so I could help with the french localization.
[*] I get a "GAME ERROR: Unable to find language localization text." in the Tips section in-game.
[*] I *think* the visual map is messed up, the "desk-11.corporate.com" server appears on a black background with no square to click on.
[*] The Fn+F# keyboard shortcuts can be reversed on MacBooks and such. As in, stock, F1 will increase brightness (the HW function) and Fn+F1 will act as a standard F1 key, as you state in the HELP command in-game. This can be reversed, though, and F1 will be the standard F1 key and Fn+F1 will be the brightness modifier. I will check is there is a way to programmatically check what option is set through the OS X APIs. :)


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 Post subject: Re: Hacker Evolution: Untold for Mac
PostPosted: Sat Jan 24, 2009 12:10 am 
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Thank Goodness! Ever since I made the switch I have missed this game so much!


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 Post subject: Re: Hacker Evolution: Untold for Mac
PostPosted: Sat Jan 24, 2009 12:24 am 
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yolospat wrote:
Thank Goodness! Ever since I made the switch I have missed this game so much!


:) Good to see you are happy again :)

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 Post subject: Re: Hacker Evolution: Untold for Mac
PostPosted: Mon Jan 26, 2009 7:25 pm 
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Hey,

I downloaded the demo for mac but I can't type a point: . (this)

Could it be that it's a bug or what....
BTW, do you know when the full version comes for mac, I like this game :P :D


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 Post subject: Re: Hacker Evolution: Untold for Mac
PostPosted: Mon Jan 26, 2009 7:44 pm 
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Luther_IMF_Hacker wrote:
Hey,

I downloaded the demo for mac but I can't type a point: . (this)

Could it be that it's a bug or what....
BTW, do you know when the full version comes for mac, I like this game :P :D


Typing a point works fine here....
The full version will be out shortly :)

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 Post subject: Re: Hacker Evolution: Untold for Mac
PostPosted: Thu Feb 05, 2009 8:48 am 
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Hello everyone,

We just uploaded a new build.
You can download it from the same link: viewtopic.php?f=5&t=127

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 Post subject: Re: Hacker Evolution: Untold for Mac
PostPosted: Mon Feb 16, 2009 7:53 pm 
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neohaven wrote:
neunon wrote:
neohaven wrote:
Okay, now I'm curious. What has the port been written in? Since it's Linux/OS X, I would guess not Obj-C/Cocoa, more like C/C++ on top of some choice API, but I might be wrong. Care to give some of that info?

Correct, it's C++ using SDL for creating the window and setting the video mode, OpenGL for all the graphics, and SDL_mixer for the audio.

Hmmm. I have a few more key questions then. :)

[*] Are you using OpenGL through SDL, or are you actually calling OpenGL yourself?
[*] If you are calling it directly, Are you using GL (Basic OpenGL), GLUT (window-environment abstraction), GLX (GL for X11) or some combination thereof?
[*] What are you using on OS X to get the keypresses? Whatever you're using fucks up the canadian keyboard layout and replaces it with french Azerty, leading to rather painful playing. (My keyboard is Canadian CSA, acts like French Azerty.)
[*] If you need any help beta testing for peculiar stuff inside OS X, feel free to ask.
[*] I am a native french speaker, so I could help with the french localization.
[*] I get a "GAME ERROR: Unable to find language localization text." in the Tips section in-game.
[*] I *think* the visual map is messed up, the "desk-11.corporate.com" server appears on a black background with no square to click on.
[*] The Fn+F# keyboard shortcuts can be reversed on MacBooks and such. As in, stock, F1 will increase brightness (the HW function) and Fn+F1 will act as a standard F1 key, as you state in the HELP command in-game. This can be reversed, though, and F1 will be the standard F1 key and Fn+F1 will be the brightness modifier. I will check is there is a way to programmatically check what option is set through the OS X APIs. :)

Just plain old OpenGL. No fancy stuff.

Key presses are captured via SDL's input system.


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 Post subject: Re: Hacker Evolution: Untold for Mac
PostPosted: Sat Feb 21, 2009 3:35 pm 
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Hello everyone,

Yes another update for the demo, with a few more bugs fixed and some changes.
You can download it from here:

HackerEvolutionUntold-Demo.dmg

The port will be officially released shortly (sometime this weekend).
Enjoy the game, and let me know if you have any questions.

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 Post subject: Re: Hacker Evolution: Untold for Mac
PostPosted: Sun Feb 22, 2009 9:51 pm 
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Hello everyone,

The Mac port is now officially released. Please see it here:
http://www.exosyphen.com/page_hacker-ev ... ntold.html


Important:
Existing Hacker Evolution: Untold customers, please contact me before placing an order, to receive a discount coupon for 50%

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