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 Post subject: Re: exploits and ideas
PostPosted: Thu Sep 25, 2008 10:50 am 
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Location: Land Of OZ
Pvt_Ryan said:
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if you try my submission to the contest (fall of the internet). It has a few ways you can make the levels more challenging

I've still got that mod in HE, I enjoyed that mod.

Robert said:
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It's a pretty hard effort to keep the levels nicely balancesd, diversified, etc.

The Maze in HE is one of my favorites, as well as all the Reinsertion Expansion.

Sorry in advance if this comes up twice.


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 Post subject: Re: exploits and ideas
PostPosted: Thu Sep 25, 2008 11:23 am 
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There are even better levels coming up :)

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 Post subject: Re: exploits and ideas
PostPosted: Thu Nov 27, 2008 8:41 pm 
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'Kay, crash report here. Running the Nov 26 build (heut-engine-2.01.017.demo),it crashed when I attempted to log in to main.corporate.com in the tutorial level (specifically, when I tried to hit enter). Sorry for the odd download URL, but eh, it works. Includes screenshot of when the error popped up. I'll also note that I kept experiencing bits of lag throughout play when connecting to server or reviewing the console.

http://acmlm.kafuka.org/uploader/get.php?id=367


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 Post subject: Re: exploits and ideas
PostPosted: Thu Nov 27, 2008 8:50 pm 
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Sukasa wrote:
'Kay, crash report here. Running the Nov 26 build (heut-engine-2.01.017.demo),it crashed when I attempted to log in to main.corporate.com in the tutorial level (specifically, when I tried to hit enter). Sorry for the odd download URL, but eh, it works. Includes screenshot of when the error popped up. I'll also note that I kept experiencing bits of lag throughout play when connecting to server or reviewing the console.

http://acmlm.kafuka.org/uploader/get.php?id=367


Thanks for the feedback.
I am fixing the error right now.

As for the "lag" ... there is a slight delay added when connecting to a server, to make it look a bit more real (connections are never instant).

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 Post subject: Re: exploits and ideas
PostPosted: Thu Nov 27, 2008 9:13 pm 
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Hello,

The error has been fixed. Please redownload the demo from the same link.
You may install it over the current one.

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 Post subject: Re: exploits and ideas
PostPosted: Thu Nov 27, 2008 9:24 pm 
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robert wrote:
As for the "lag" ... there is a slight delay added when connecting to a server, to make it look a bit more real (connections are never instant).


Ah, all right. I was thinking it was some sort of file access thing, my bad.

robert wrote:
The error has been fixed. Please redownload the demo from the same link.
You may install it over the current one.


Brilliant, thanks.


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