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 Post subject: Re: Hacker Evolution Duality - 3D. Should we?
PostPosted: Sat Sep 10, 2011 7:48 am 
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Totally agree on Will there :)


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 Post subject: Re: Hacker Evolution Duality - 3D. Should we?
PostPosted: Sun Sep 11, 2011 9:07 am 
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I'll get started on a tech demo ;)

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 Post subject: Re: Hacker Evolution Duality - 3D. Should we?
PostPosted: Sun Sep 11, 2011 1:48 pm 
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robert wrote:
I'll get started on a tech demo ;)


Noooo,

I'm dieing to know some new news first... :P :P :P :lol: :lol: :lol:

Just kidding ;)


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 Post subject: Re: Hacker Evolution Duality - 3D. Should we?
PostPosted: Wed Sep 14, 2011 10:23 am 
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As usual, the private forums will contain the good stuff before the public release.

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 Post subject: Re: Hacker Evolution Duality - 3D. Should we?
PostPosted: Mon Sep 19, 2011 10:30 am 
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Hi,
I think it's a good idea, and will bring a new and nice aspect to the game.
Continue like this ;)

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 Post subject: Re: Hacker Evolution Duality - 3D. Should we?
PostPosted: Mon Sep 19, 2011 10:38 am 
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robert wrote:
To clear things up:

I am NOT planning a 3D first person shooter style approach.

Something like:
- The world map would be spinable and you can zoom/in out.
- You view a building as a wireframe and are able to rotate it, and move around it, to lock onto your targets.

As @x3style said ... I will get a small tech demo together, to demonstrate the concept.



That great as well.

And i had a suggestion....
Maybe adding a mission create program or some tutorial for making a custom map?
So player can create their mission and give other player to play it...
I think that was great when people can make a custom map.


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 Post subject: Re: Hacker Evolution Duality - 3D. Should we?
PostPosted: Mon Sep 19, 2011 7:20 pm 
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@stny: Modding tools are coming in a BIG update we are planning :)

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 Post subject: Re: Hacker Evolution Duality - 3D. Should we?
PostPosted: Thu Oct 06, 2011 5:16 pm 
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I think it would be awsome but some people might not like it so maybe make it default and an option to make it the way it is now?


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 Post subject: Re: Hacker Evolution Duality - 3D. Should we?
PostPosted: Fri Oct 07, 2011 7:53 am 
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subzero22 wrote:
I think it would be awsome but some people might not like it so maybe make it default and an option to make it the way it is now?


3D will be an option or an add-on. The original game will remain unchanged.

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 Post subject: Re: Hacker Evolution Duality - 3D. Should we?
PostPosted: Mon Feb 20, 2012 2:35 pm 
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robert wrote:
To clear things up:

I am NOT planning a 3D first person shooter style approach.

Something like:
- The world map would be spinable and you can zoom/in out.
- You view a building as a wireframe and are able to rotate it, and move around it, to lock onto your targets.

As @x3style said ... I will get a small tech demo together, to demonstrate the concept.



As RadioMan was saying, that actually might make the game a bit more difficult taking the time to turn the map around to the spot you need it at to lock on well other npcs are attacking you. For the first real mission I had to play it twice to get it which is okay, but all my friends I know had a really frustrating time with it and I believe if you had to take more time to lock on that it may make some missions impossible to complete or rather only able to complete if you make every movement and attack precise.

A demo would be great and not only just for us but for your self as well.

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